Note: If you see this text you use a browser which does not support usual Web-standards. Therefore the design of Media Art Net will not display correctly. Contents are nevertheless provided. For greatest possible comfort and full functionality you should use one of the recommended browsers.
 
John Horton Conway «Game of Life»
John Horton Conway, «Game of Life»
© John Horton Conway
 


 
 

Relevant passages:

icon: authorTjark Ihmels icon: authorJulia Riedel «The Methodology of Generative Art»


 

 John Horton Conway
«Game of Life»

John H. Conway is known for his work on combinatory game theory, including his books «On Numbers and Games») and «Winning Ways For Your Mathematical Plays,» in collaboration with Elwyn R. Berlekamp and Richard K. Guy). John Horton Conway is also known for his example of a two-dimensional cellular automaton. Each cell can take on two states: alive or dead. With this cellular automaton, complex systems can easily be modelled and studied. The name comes from the fact that it first emulated a predator-prey system.
If a predator field is surrounded by four prey fields, a prey field is replaced with a predator field. If there is an empty field next to two adjacent prey fields, it also becomes a prey field. If a prey field is the neighbour of two prey fields, it becomes an empty field. Numerous variants of these basic rules are possible.