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«Deep Contact: The First Interactive Sexual Fantasy Videodisc»
«Deep Contact», invites participants to actually touch their ‹guide› Marion on any part of her body via a Micro Touch monitor. Adventures develop depending upon which body part is touched.
Marion knocks on the projected video screen asking to be touched. She keeps asking until parts of her body rotate onto the touch sensitive screen and actually are touched. [...] In order to truly make the viewer a part of the installation, the Hyper Card was programmed, via a fair light and a small surveillance camera, to be switched ‹on› when the cameraman‘s shadow appears on the screen. Transgressing the screen and being transported into ‹virtual reality› was an important element.
Lynn Hershman Leeson
(quoted from: Jeffrey Shaw/Peter Weibel (Hg.), Future Cinema. The cinematic Imaginary after Film, exhib. cat., The MIT Press, Cambridge (MA), London, 2003, p. 221.)