|Note: If you see this text you use a browser which does not support usual Web-standards. Therefore the design of Media Art Net will not display correctly. Contents are nevertheless provided. For greatest possible comfort and full functionality you should use one of the recommended browsers.|
«The Interactive Plant Growing»
Designing interfaces between vegetal and device-related systems, between man and machine, is one of the greatest challenges of interactive technology. No differently than in the industrial context, here too, the use of intuitive and user-friendly control tendencies is supremely decisive. With «The Interactive Plant Growing,» Sommerer and Mignonneau demonstrate an artwork of this species. Activating the plant triggers an image-generating impulse. This calls for neither the preparing of a symbolically conveyed action, nor the designing of ergonomically-formed pieces of equipment to make its control possible. The juxtaposing of the real plant and a computer-generated version of nature latently recalls explosive themes that arose when discussing the use of research results in the fields of natural science and technology.